Introduction to professional 3d softwares /Borg-Krems

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For three days we worked with students of the final curse of the Schule der Veilfalt, at BORG-Krems. All of the students were users of Blender, a 3d graphic open source software.
borg-krems.ac.at

 

MUDBOX
Introduction to Mudbox Interface.

 

Sculpt tools
Paint tools
Stamps : Creating your own stamps
Stencils : Painting with pictures
Object List
Sculpt Layers
Paint Layers
Extract maps : Normal Maps, Ambient Maps, Vector Displacement Map
How to create vector displacement stencils
The importance of Normal Maps in Video Games and optimization of assets in broadcasting
Low Polygon and High Polygon Modeling Concepts

 

MAYA
Introduction to Maya Modeling and Animation Interface.

 

Basically we talked about the similarity in between 3d softwares.
Maya versus 3dsmax
Geometry
Modeling Tools
Face, Vertex and Edges
Face Normals, Vertex Normals
Normal Editing Tool
Blend Shapes / Morph Targets Concepts
How to create blend shapes for facial animation
Set Driven Keys to create controllers for the blend shapes

 

3ds Max
Introduction to Motion Capture and Biped

 

The biped
Motion Capture formats
Working with bvh and bip files
Editing motion capture
Working with Layers to correct and/or transform the animation
Also gonna give a brief explanation of how people use this software in videogames, and broadcasting. A presentation while they play with the tools. Maya http://www.autodesk.co.uk/adsk/servlet/pc/item?siteID=452932&id=15474658 On 21th I will give a quickly tutorial of how rotoscope in maya software. And first of all, a explanation of the interface. How to create the geometry, tools for modeling, modifiers. Animate with modifiers. Make blend shapes ( morph targets ) as an introduction of how people prepare characters to make facials expression.( Presentation ) On 24th. We will just play and animate with the things we learn on 21th. Hope you like it, I will simplify all to make it easier, and funny... with cool images to capture their attention. Best Paul See you in 17th. Julian